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Estimated download time:
Cable/DSL: 17 minutes
Dial-up: 7h 47 minutes
Try Josh's World
For Free.
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Minimum System Requirments
Windows 98/98SE/2000/Me/XP
Processor: PII 400 MHz - 64 MB RAM
Free hard drive space: 225 MB
16-bits Video Card - 16-bits Sound Card
You can save $10.00 if you purchase the
Download Version !
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Microcomputer Resources, Inc.
P.O. Box 267
Yachats, Oregon 97498
(541) 547-5418
robin@joshsworld.net
www.mricyberrom.com
Founded by Robin Murphy, Chief Executive Officer and Verin G. Lewis,
Chief Knowledge Officer, Microcomputer Resources, Inc. (MRI) was
originally established as a contracting corporation designed by
seasoned professionals to streamline and manage the flow of contracts
and resources between 3D gaming artists and management. Over the
years MRI has evolved into an independent production company. In
2002 we will begin publishing and distributing our own titles, the
first of these being Josh's World. Josh's World is a 3D interactive
play land that offers kids an engaging world to explore, filled
with a wide range of games and challenges, including a Print and
Play feature. Print and Play generates activities and games the
kids can enjoy even when they are away from the computer. Our goal
is to create quality titles and carry that excellence through the
various distribution channels to the consumer.
Verin G. Lewis, producer of Josh’s World, has facilitated the production
of 3D digital sets and objects used in CD-ROM and Internet based
games and entertainment for Trilobyte, Byron Preiss Multimedia Company,
Morgan Interactive, AVX, Inc. (developers for Simon & Schuster Interactive),
Dreamcatcher Interactive, and N’Lightning Software Development,
Inc.
Microcomputer Resources, Inc. takes a hands-on approach from beginning
to end while using sound and proven business skills. We are dedicated
to bringing titles with an original flair to the PC game market.
With the release this year of Josh’s World, a wholesome, fun and
original product for children age 2 to 9, we take the first step
toward producing our own titles for the PC gaming market.
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